20 Essential Games to Study
Joshua Bycer
3D Character Development Workshop
Erik Van Horn
Blender Master Class: a hands-on guide to modeling, sculpting, ...
Ben Simonds
Classic Game Design: From Pong to Pac-Man with Unity
Franz Lanzinger
Computer Graphics Programming in OpenGL with Java
V. Scott Gordon & John Clevenger.
Designing the User Experience of Game Development Tools
David Lightbown
Dungeons and Desktops: The History of Computer Role-Playing ...
Matt Barton and Shane Stacks
Extending Virtual Worlds
Ann Latham Cudworth
Game Design: From Blue Sky to Green Light
Deborah Todd
Game Testing
Charles P. Schultz, Robert Denton Bryant
Honoring the Code: Conversations with Great Game Designers
Matt Barton
Introduction to 3D Game Programming with DirectX 12
Frank D. Luna
Introduction to 3D GAME PROGRAMMING WITH DIRECTX® 11
Introduction To Game Development Using Processing
James R. Parker
iOS for Game Programmers
Allen Sherrod
Mobile & Social Game Design
Tim Fields & Brandon Cotton
Narrative Design: The Craft of Writing for Games
Michael Breault
Professional Techniques for Video Game Writing
Wendy Despain
The Pyramid of Game Design: Designing, Producing and Launching ...
Nicholas Lovell
Reverse Design Series: Final Fantasy VII
Patrick Holleman
Reverse Design: Final Fantasy VI
Reverse Design: Super Mario World
Better Game Characters by Design; A Psychological Approach
Katherine Isbister
Video Game Addiction
David A. Olle & Jean Riescher Westcott
Video Game Writing: From Macro to Micro, Second Edition
Maurice Suckling & Marek Walton
Virtual World Design